Today, I took delivery of Call of Duty: Black Ops II from the postman at about 9.30am and I sat down and played it for about 2hrs.
In this time, I didn’t care about my KDR or even my level. All I wanted to learn was the map layout, the weapons and the new Create-A-Class system.
They changed the game…BIG TIME. People may say that Black Ops 2 is just “another Call of Duty”, but it isn’t. Treyarch seen what was happening with Modern Warfare 3 and improved it, maybe not all of it, but enough to make it good.
Deathstreaks are gone. One of the biggest complaints about Modern Warfare 3 was the Deathstreaks and I agree. People were in Last Stand the entire time and using buffed pistols to finish you off! I am more than glad that DS’ are gone from the game.
Weapons. Oh boy…The weapons. I am only Level 10 at this point, so obviously I don’t have THAT many guns unlocked, but so far the weapons seem to be pretty cool. I have only experimented with the Assault Rifles but they seem pretty balanced for the most part. Pistols are ok. There is nothing much to say about the pistols since there is nothing wrong with them in the first place.
When I was using a pre-made class for the Combat Training, I felt that that the new Knife/Grenade thingy (I can’t think of the name of it), was pretty cool. It let you know where the enemy was and seemed pretty helpful.
Maps. Oh boy… Of course I have only been playing the game for a couple of hours, but my god, some of the maps are just ridiculous. Twists, turns and just sometime just downright retarted in places. There is alot of places where you can get killed easily in most of the maps, so map awareness is more important in Black Ops 2 than in Modern Warfare 3. You can get flanked really easily if you are not careful where you are going.
Overall, the game is good, but I don’t know how long it will stay “good” in the CoD community to survive as a good game.
Anyway, that is just my first impressions of Black Ops 2. Expect more content later in the week about my thoughts about the game.